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  • Conceptualized and designed characters and environments
  • Explored color theory through character design and environment creation
  • Developed storytelling skills through creating a narrative for the game
  • Learned about composition and framing through designing game levels
  • Explored the use of lighting and shadows to create mood and atmosphere

Continued development could include:

  • Exploring different art styles and techniques to create unique characters and environments
  • Experimenting with different color palettes to create different moods and atmospheres
  • Creating concept art for other games or stories to further develop storytelling skills
  • Studying the work of other game designers and artists to learn more about composition and framing
  • Exploring the use of different lighting techniques to create different moods and atmospheres
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