- Conceptualized and designed characters and environments
- Explored color theory through character design and environment creation
- Developed storytelling skills through creating a narrative for the game
- Learned about composition and framing through designing game levels
- Explored the use of lighting and shadows to create mood and atmosphere
Continued development could include:
- Exploring different art styles and techniques to create unique characters and environments
- Experimenting with different color palettes to create different moods and atmospheres
- Creating concept art for other games or stories to further develop storytelling skills
- Studying the work of other game designers and artists to learn more about composition and framing
- Exploring the use of different lighting techniques to create different moods and atmospheres