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Core Skills Analysis

ADST

  • The student learned about the concept of engineering and design by constructing the vending machine model from cardboard, fostering problem-solving skills.
  • Through this activity, the student explored the technology aspect by understanding how a simple mechanism can dispense items, introducing basic concepts of automation.
  • By making choices on what items to include in the vending machine, the student engaged in critical thinking and decision-making, enhancing their entrepreneurial mindset.
  • The student practiced fine motor skills and hand-eye coordination while cutting and assembling the cardboard pieces, promoting dexterity and precision.

Tips

To encourage further development after the vending machine activity, consider introducing the concept of currency and creating a pretend money system for the vending machine. You can also enhance the learning experience by discussing the importance of recycling materials and how to make the vending machine more sustainable. Additionally, encourage the student to design and decorate the vending machine creatively, using colors and shapes to make it visually appealing.

Book Recommendations

  • Not a Box by Antoinette Portis: In this imaginative book, a box is not just a box as a child's creativity transforms it into various exciting scenarios.
  • How Things Work by Sharon Stansfield: A simple introduction to the workings of everyday machines, perfect for young curious minds.
  • Rosie Revere, Engineer by Andrea Beaty: Follow Rosie as she pursues her dream of becoming a great engineer, inspiring young readers to explore their own creativity and STEM interests.
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