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Math

  • The child has learned about coordinates and how they are used to represent points in a 3D space.
  • They have learned about angles and how they are used to determine the orientation of objects in a 3D environment.
  • They have learned about geometric shapes and their properties, such as vertices, edges, and faces.
  • The child has learned about transformations, such as translation, rotation, and scaling, and how they can be applied to objects in a 3D space.

Science

  • The child has gained an understanding of the principles of physics, such as gravity and collision detection, which are essential in creating realistic movements and interactions in a 3D coding environment.
  • They have learned about light and its behavior, which is important for creating realistic lighting effects in a 3D scene.
  • The child has learned about computer graphics and how they are used to create visual representations of objects and scenes in a 3D coding environment.
  • They have learned about algorithms and how they are used to solve problems and manipulate objects in a 3D space.

To further develop their skills in computer 3D coding, the child can explore advanced concepts such as texture mapping, shading techniques, and physics simulations. They can also try experimenting with different programming languages and frameworks to create more complex and interactive 3D scenes.

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