PDF

What is a Paladin?

A paladin is typically a noble, bold warrior who combines martial skill with religious or divine magic, sworn to protect the innocent and uphold a code of honor.

Where the idea comes from

Historically, paladins are legendary knights from medieval romance. The term has roots in Latin palatinus (palace) and in Charlemagne's court, where the champions were known as paladins or peer knights. In stories, they stand as paragons of virtue and courage.

Paladin in fantasy games and fiction

In fantasy settings (tabletop games, video games, books), a paladin is often a holy warrior who gains divine aid, uses healing and protective magic, and can smite evil. They frequently defend the weak and battle undead or demonic forces.

Common traits

  • Martial skill (swords, shields, armor)
  • Divine magic granted by a deity or sacred oath
  • A personal code of conduct (truth, courage, mercy)
  • Usually aligned with good, often lawful
  • Oaths or vows that guide their choices and powers

Variations you might see

Different games and stories adapt paladins in different ways. In Dungeons & Dragons 5e, the paladin is a class that blends martial talent with spellcasting and unique abilities like lay on hands and divine smite. In other settings, paladins may be virtuous champions without strict divine powers.

How to role-play a paladin

  1. Define a personal oath or philosophy (e.g., mercy, justice, protecting the vulnerable).
  2. Balance courage with mercy; avoid quick judgments of others.
  3. Use divine powers to aid allies and confront evil, while staying true to your code.
  4. Face moral dilemmas where the right action isn’t obvious.

Pop culture examples

Paladins appear in Arthurian legends, World of Warcraft, Diablo, and many fantasy novels. They’re typically depicted as shining heroes who stand between light and darkness.

Bottom line

A paladin is a heroic warrior who merges combat skill with a noble oath and, in many settings, divine magic—an emblem of justice in a dangerous world.


Ask a followup question

Loading...