Create Your Own Custom Lesson Plan
PDF

The Marvelous Motion Machine: A Rube Goldberg Challenge!

Welcome, future engineer and physicist! Today, you're going to dive into the wonderfully wacky world of Rube Goldberg machines. These aren't just silly contraptions; they're fantastic demonstrations of physics in action, specifically energy transfer and simple machines. Your mission, should you choose to accept it, is to design and build your own multi-step machine to accomplish a simple task!

Part 1: Understanding the Concepts (30-45 minutes)

Before you start building, let's refresh some key ideas:

What is a Rube Goldberg Machine?

A Rube Goldberg machine is a comically complex invention that performs a very simple task in a roundabout and convoluted way. Think of a series of chain reactions where one event triggers the next, and so on, until the final goal is achieved. They are all about creativity, cleverness, and understanding how things work together.

Key Physics Principles:

  • Simple Machines: These are the basic building blocks of many complex machines. Remember these?
    • Lever: A stiff bar that rests on a support called a fulcrum which lifts or moves loads. (e.g., a seesaw, a crowbar)
    • Wheel and Axle: A wheel with a rod through its center (the axle) that helps lift or move loads. (e.g., doorknob, car wheels)
    • Pulley: A grooved wheel with a rope or cable around it. (e.g., flagpole, window blinds)
    • Inclined Plane: A flat surface tilted at an angle, used to help raise or lower a load. (e.g., a ramp)
    • Wedge: Two inclined planes joined back to back, used to separate things. (e.g., an axe, a knife)
    • Screw: An inclined plane wrapped around a cylinder. (e.g., a jar lid, a drill bit)
  • Energy Transfer: Energy is the ability to do work. In your machine, you'll see energy change forms and move from one object to another.
    • Potential Energy (PE): Stored energy. (e.g., a ball held up high, a stretched rubber band).
    • Kinetic Energy (KE): Energy of motion. (e.g., a rolling ball, a spinning wheel).
    • Transformations: PE can become KE (a ball falling), KE can do work (hitting dominoes), KE can become sound energy (a bell ringing), etc.

Part 2: The Challenge - Design and Plan (1 - 1.5 hours)

Your challenge is to design a Rube Goldberg machine that completes a specific simple task. Your machine must have at least FIVE distinct steps and incorporate at least THREE different types of simple machines.

Choose Your Simple Task:

Select one simple task your machine will accomplish. Examples:

  • Ring a small bell.
  • Drop a tea bag into a cup of water.
  • Turn off a light switch (ensure it's a safe, low-voltage switch or use an extension on a standard switch that can be pushed safely by a light object).
  • Pop a small balloon (use a blunt object for safety if a sharp pin is involved, ensure adult supervision if needed).
  • Raise a small flag.
  • Knock over a specific domino.

Discuss your chosen task with your parent/guardian to ensure it's safe and achievable with available materials.

Brainstorm and Sketch:

In your notebook:

  1. Write down your chosen task.
  2. Brainstorm a list of actions that could lead to the final task. Think backwards or forwards!
  3. Start sketching your ideas. Don't worry about perfection at this stage.
  4. Think about the materials you have available and how they could be used.

Detailed Plan:

Once you have a general idea, create a more detailed plan or diagram. For each step:

  • Describe the action.
  • Identify any simple machine(s) involved and their function.
  • Describe the energy transfer(s) occurring. (e.g., "Marble rolls down inclined plane (PE to KE), hits lever...")

Your plan should clearly show how you will meet the requirements (at least 5 steps, at least 3 simple machines).

Part 3: Build, Test, and Troubleshoot! (2-4 hours, can be spread out)

This is where the real fun begins! Gather your materials and start building your contraption based on your plan.

Tips for Building:

  • Start Small: Build and test sections of your machine before connecting everything.
  • Be Patient: Things might not work perfectly on the first try (or the tenth!). This is normal in engineering.
  • Observe Carefully: When something goes wrong, try to figure out why. Is the angle too steep? Is there not enough force? Is something stuck?
  • Iterate: Make adjustments to your design as you go. This is part of the creative process! Problem-solving is key.
  • Safety First: Always handle materials safely. If using anything sharp or potentially hazardous, ask for help or supervision.

Part 4: Showcase and Reflect (1 hour)

Once your Rube Goldberg machine is working reliably (or as reliably as these contraptions get!), it's time to show it off and reflect on your learning.

Record Your Machine:

Use a phone or camera to record a video of your machine successfully completing its task. If you can, try to explain each step as it happens or provide a voice-over explanation.

Analyze Your Creation:

Prepare a short summary (you can write it down or prepare to discuss it). Address the following points:

  1. Describe the Task: What was your machine designed to do?
  2. Walk Through the Steps: Explain each step of your machine, from start to finish.
  3. Simple Machines Used: Identify at least three simple machines in your design. Explain what each one does and where it is.
  4. Energy Transfers: Describe at least three examples of energy being transferred or transformed in your machine (e.g., "The potential energy of the weight was converted to kinetic energy as it fell, which then pulled the string...").
  5. Challenges and Solutions: What was the hardest part of building your machine? How did you overcome any problems or setbacks?
  6. What I Learned/Enjoyed: What did you learn about physics, engineering, or problem-solving from this project? What did you enjoy most?

Share your video and your analysis with your parent/teacher for feedback!

Part 5: Extension Ideas (Optional)

If you loved this project and want to take it further:

  • Increase Complexity: Try to add more steps (e.g., 10+ steps) or make the task more complex.
  • Theme Your Machine: Give your machine a fun theme (e.g., "Breakfast Bot," "Pet Feeder").
  • Material Constraints: Challenge yourself to build a machine using only a specific set of materials (e.g., only office supplies, only kitchen items).
  • Research: Look up famous Rube Goldberg artists or real-world examples of complex automated systems that rely on similar principles.

Have fun creating and experimenting!