Kindergarten Math: A 13-Week Journey for Finley (Weeks 13-25)
Week 13: The Great Addition Adventure!
Focus of the Week:
This week is all about understanding what "adding" means by combining groups of objects. We will focus on hands-on activities to see how numbers get bigger when we put them together. We will work with small numbers (1-5) to build a strong, confident foundation.
Materials Needed:
- Small countable items (LEGOs, animal figurines, blocks, colorful pom-poms, or snack items like goldfish crackers)
- A small bag or box ("Mystery Bag")
- Paper and crayons or markers
- Two small bowls or plates
- A six-sided die
- "Addition Adventure" worksheet (a simple sheet you can draw: ___ + ___ = ___)
Day 1: What is "Putting Together"?
- Learning Objective: Finley will demonstrate understanding of addition by physically combining two small groups of objects.
- Warm-Up (5 min): "Counting Race." Let's count how many blue things we can find in the room in one minute! Then, let's count the red things. Which group has more?
- Main Activity (15-20 min): "Toy Parade."
- Place 2 animal figurines on the table. Ask, "Finley, how many animals are here?" (He should say 2).
- Say, "Oh look, 3 more animals are joining the parade!" Place 3 more animals next to the first group.
- Ask, "How many animals are in the parade altogether now? Let's count them all!" Count them together to get 5.
- Repeat this process with different numbers of toys (e.g., 1 and 4, 3 and 1). Use phrases like "joining," "in total," and "altogether" to build vocabulary. You are the guide, letting Finley do the counting.
- Wrap-Up (5 min): Let's draw a picture of our favorite toy parade from today. We can draw the first group of animals, and then draw the second group joining them.
Day 2: Snack Time Math
- Learning Objective: Finley will be able to state a simple addition problem using the word "plus" after combining two groups of snacks.
- Warm-Up (5 min): "Mystery Bag Counting." Place a secret number of blocks (between 1 and 10) in the Mystery Bag. Have Finley reach in without looking, feel them, and guess how many are inside before taking them out to check.
- Main Activity (15-20 min): "Snack Addition."
- Use two small bowls. Say, "In this bowl, let's put 3 goldfish crackers." Have Finley count them into the bowl.
- Say, "In this other bowl, let's put 4 grapes." Have him count them in.
- Say, "If we combine our snacks, how many will we have to eat? Let's pour the grapes into the goldfish bowl and see!"
- Count the combined pile. "Wow! 3 crackers plus 4 grapes makes 7 yummy snacks!"
- Repeat with different snack combinations. Let Finley choose the number of items for each bowl.
- Wrap-Up (5 min): Enjoy the snack! While eating, talk about what you did: "Remember when we had 3 and added 4? It was fun to see it become 7!"
Day 3: Introducing Symbols (+ and =)
- Learning Objective: Finley will be able to create and read a simple addition number sentence (e.g., "2 + 1 = 3").
- Warm-Up (5 min): Use your fingers! Hold up 2 fingers on one hand. Ask, "How many?" Hold up 2 on the other. "How many?" Now bring your hands together. "How many altogether?"
- Main Activity (15-20 min): "Number Sentence Builders."
- Draw a big plus sign (+) on a piece of paper. Explain, "This is a plus sign. It's a symbol that means 'add' or 'put together'."
- Draw a big equals sign (=). Explain, "This is an equals sign. It means 'is the same as' or 'the total is'."
- Use your small toys again. Place 2 LEGOs on the table. Then place the plus sign paper next to it. Then place 3 LEGOs. Then the equals sign.
- Ask, "How many do we have in total?" Count them to get 5. Place 5 LEGOs after the equals sign.
- Read the sentence together: "Two LEGOs plus three LEGOs equals five LEGOs."
- Now, translate this to the "Addition Adventure" worksheet. Help Finley write the numbers in the blanks: 2 + 3 = 5. Do several examples together.
- Wrap-Up (5 min): "Plus Sign Hunt!" Can Finley find anything in the room that looks like a plus sign? (Window panes, tile patterns, etc.)
Day 4: Roll and Add Game
- Learning Objective: Finley will independently solve an addition problem generated by rolling a die.
- Warm-Up (5 min): Practice writing numbers 1-10 on a piece of paper or a small whiteboard. Make it fun by using different colors.
- Main Activity (15-20 min): "Dice Addition."
- Finley rolls one die. Let's say he rolls a 4. He counts out 4 pom-poms.
- He rolls the die a second time. Let's say he rolls a 2. He counts out 2 pom-poms.
- He combines the piles and counts the total (6).
- On the "Addition Adventure" worksheet, he writes the number sentence: 4 + 2 = 6.
- Challenge Mode: Use two dice at once. Roll them, add the numbers, and build the total with blocks.
- Wrap-Up (5 min): Talk about the biggest and smallest total he made today. Was it easier this time than at the start of the week?
Day 5: Addition Story Creator
- Learning Objective: Finley will create and solve a simple addition word problem.
- Warm-Up (5 min): "Mystery Bag" again, but this time you both put a secret number of items in. Pour them out and add them up together.
- Main Activity (15-20 min): "Story Problems."
- Start by telling a story: "Once upon a time, there was 1 lonely dinosaur. He was sad. But then, 2 more dinosaurs came to play! How many dinosaurs were there altogether?" Let Finley solve it with his toys.
- Now, it's his turn! Say, "Finley, can you make up a story about adding?" He can use his favorite toys, characters, or even family members.
- Help him structure it: "First, there were [number] of [things]. Then, [number] more came. How many are there now?"
- Let him tell the story, and you can solve it. Or he can tell it and solve it himself. The goal is creativity and connecting math to storytelling. Draw a picture of his story problem.
- Wrap-Up (5 min): Share Finley's math story with another family member. Let him be the teacher and explain how he figured out the answer. This builds immense confidence!
Weeks 14-25: Thematic Overview for Future Fun
Here is a guide to keep the math journey exciting and build on what Finley has learned. Each week focuses on one main idea through games and real-world exploration.
Week | Theme / Focus | Creative & Fun Sample Activities |
---|---|---|
14 | Subtraction Stories: The Art of "Taking Away" | "Snack Subtraction" (start with 5 crackers, eat 2, how many are left?). Use play-doh: make 5 balls, then "squash" 3. How many are left? Create subtraction stories with toys. |
15 | 2D Shape Detectives | Go on a "Shape Hunt" around the house/yard to find circles, squares, triangles. Build pictures using pre-cut paper shapes. "What Shape Am I?" guessing game. |
16 | 3D Shape Builders | Build with blocks (cubes), play with balls (spheres). Find 3D shapes in the pantry (cans are cylinders, boxes are rectangular prisms). Make shapes from play-doh or marshmallows and toothpicks. |
17 | Measurement Explorers | Compare objects: Which is longer? Which is shorter? Use a string to measure. Use a simple balance scale (or hands) to see which toy is heavier/lighter. |
18 | Making 10, Our Magic Number | "Ways to Make 10" with a ten-frame (an egg carton works perfectly!). If you have 7 pom-poms, how many more do you need to make 10? Play a card game where you try to find pairs that add to 10. |
19 | Comparing Numbers: The Alligator Game! | Introduce "greater than" and "less than" with a puppet alligator that always wants to "eat" the bigger number. Use number cards and have the alligator "chomp" the larger one. |
20 | The Big Count: Journey to 50 | Make a number caterpillar where you add a new body segment for each number. Count collections of objects (pasta, beans). Practice skip counting by 10s (10, 20, 30...). |
21 | Patterns Everywhere! | Create patterns with beads, blocks, or stickers (red, blue, red, blue). Find patterns on clothes or in nature. Make sound and movement patterns (clap, stomp, clap, stomp). |
22 | Coin Collectors | Introduce pennies, nickels, and dimes. Sort a pile of mixed coins. Practice counting pennies. Set up a "store" with toys priced from 1-10 cents and have Finley "buy" them. |
23 | What Time Is It? | Focus on telling time to the hour. Make a paper plate clock. Point out what you do at certain hours ("At 8 o'clock, we eat breakfast."). Set a toy clock to the hour and say the time. |
24 | Sorting and Graphing Our World | Sort toys by color, size, or type (all the cars, all the animals). Make a simple bar graph with LEGOs to show how many of each color he has. Graph family members' favorite ice cream flavors. |
25 | The 100 Day Party & Math Review! | Celebrate the journey to 100! Count out 100 snacks (in groups of 10). Do a "math scavenger hunt" with clues from all the topics you've learned. Play your favorite math game from the past few weeks! |