Lesson Plan: The All-About-Me Action Course!
Materials Needed:
- An open space for movement (living room with furniture pushed back, a backyard, etc.)
- 4-5 pillows, cushions, or folded towels to create "stations"
- A small, soft ball
- Index cards or small pieces of paper
- A pen or marker
Subject: Physical Education & Social-Emotional Learning (SEL)
Grade Level: 4th-5th Grade (Age 10)
Time Allotment: 45 minutes
1. Learning Objectives
By the end of this lesson, the student will be able to:
- Use gross motor skills (jumping, balancing, throwing) to express personal preferences and facts.
- Listen actively to learn new things about their partner(s).
- Creatively design a unique physical movement to represent a personal characteristic or interest.
2. Alignment with Standards and Curriculum
- Social-Emotional Learning (CASEL Framework): Targets Self-Awareness (identifying personal interests and strengths) and Social Awareness (listening to and understanding others' perspectives).
- National PE Standards (SHAPE America): Addresses Standard 4 (Exhibits responsible personal and social behavior) and Standard 5 (Recognizes the value of physical activity for health, enjoyment, challenge, self-expression, and/or social interaction).
3. Instructional Strategies & Lesson Procedure (45 minutes)
Part 1: The "This-or-That" Warm-Up (5 minutes)
This activity gets the body moving while making quick choices.
- Designate one side of the room as "A" and the other side as "B".
- The teacher calls out a "This-or-That" choice. For example: "Dogs (A) or Cats (B)?"
- The student quickly moves to the side of the room that represents their choice.
- Do several fun rounds with different movement instructions.
- "Hop to your choice: Reading a book or watching a movie?"
- "Walk like a crab to your choice: Sweet snacks or salty snacks?"
- "Skip to your choice: Summer or Winter?"
Part 2: Personal Preference Obstacle Course (15 minutes)
This is the core activity, combining physical challenges with sharing.
- Set up 4 "stations" in the room using the pillows.
- At each station, place an index card with a question and a motor task.
- The student (and teacher!) moves through the course one at a time, performing the task and answering the question out loud.
- Example Stations:
- Station 1 (Pillow 1): "What is your favorite food?" -- Task: Do 5 jumping jacks while saying your answer.
- Station 2 (Pillow 2): "If you could have any superpower, what would it be?" -- Task: Balance on one foot for 10 seconds.
- Station 3 (Pillow 3): "What is a place you want to visit?" -- Task: Bear crawl from this pillow to the next one.
- Station 4 (Pillow 4): "What is your favorite subject to learn about?" -- Task: Toss the ball into the air and catch it 3 times.
- After everyone has gone through once, change the questions and repeat for a second round.
Part 3: Create-a-Move Charades (15 minutes)
This activity encourages creative thinking and application.
- Each person secretly thinks of one thing about themselves they haven't shared yet (e.g., a hobby, a favorite animal, a talent).
- Instead of acting it out traditionally, they must invent a brand new, unique physical movement or short sequence of moves to represent that thing. For example:
- For "I like to draw," someone might make a big circular motion with one arm (the paper) and then a small, quick scribbling motion with the other hand.
- For "My favorite animal is a cheetah," someone might do a slow crouching motion followed by three quick running-in-place steps.
- Take turns performing the created move. The other person tries to guess what fact or interest the move represents.
- After a correct guess, the creator explains *why* they chose that movement.
Part 4: Cool-Down & Reflection (10 minutes)
This brings the energy down and reinforces what was learned.
- Sit on the floor and lead some simple stretches (e.g., touch your toes, butterfly stretch).
- While stretching, go around and have each person share:
- "One new thing I learned about you today is..."
- "My favorite activity we did was..."
4. Differentiation and Inclusivity
- For Extra Support:
- Simplify the motor tasks (e.g., 2 jumping jacks instead of 5; balance with a hand on a wall).
- Provide sentence starters for the sharing portions ("My favorite food is...") or provide choices on the index cards.
- In Create-a-Move, the teacher can help the student brainstorm movements.
- For an Extra Challenge:
- Make the motor tasks more complex (e.g., balance on one foot with eyes closed; do burpees instead of jumping jacks).
- In Create-a-Move, require a sequence of three distinct moves.
- Add a rule where you can't repeat any type of movement (e.g., if someone jumped, you can't use jumping in your creation).
- Inclusivity: The questions are open-ended and draw on universal experiences (food, places, interests), making them accessible to any student. The focus on individual creation celebrates unique perspectives.
5. Assessment Methods
- Formative (Observation): The teacher will observe the student's participation, engagement, and willingness to share during all activities. Are they listening when others speak?
- Performance-Based (Summative): The "Create-a-Move Charades" activity serves as the primary assessment. The teacher will evaluate the student's ability to creatively synthesize a personal fact into a physical movement, demonstrating achievement of the core objective.
- Exit Ticket (Verbal): The cool-down question, "What is one new thing you learned about your partner?" assesses active listening and retention.