Roald Dahl’s The BFG Lesson Plan: Gobblefunk & Creative Dream Jars

Engage Grade 5-6 students with this interactive BFG lesson plan. Explore Roald Dahl’s 'Gobblefunk' language, analyze character traits, and guide students through a creative Dream Jar writing project. Ideal for English Language Arts and creative writing units.

Previous Lesson
PDF

Giant Whizzpoppers and Wonder: A Study of Roald Dahl’s The BFG

Lesson Overview

Target Age: 11 years old (Grade 5-6)
Duration: 60–90 minutes
Subject: English Language Arts / Creative Writing

Materials Needed

  • A copy of The BFG by Roald Dahl
  • A clean, empty glass or plastic jar
  • Scraps of colorful paper or "fairylights" (optional: glitter, cotton balls, or glow sticks)
  • Art supplies (markers, pens, ribbons, labels)
  • "The Gobblefunk Glossary" (printed or handwritten list of BFG vocabulary)
  • Notebook or writing paper

Learning Objectives

By the end of this lesson, the learner will be able to:

  • Analyze the unique characterization of the BFG through his use of "Gobblefunk" language.
  • Identify the difference between a "Trogglehumper" (nightmare) and a "Phizzwizard" (good dream).
  • Construct an original dream narrative using invented vocabulary and descriptive imagery.
  • Design a physical "Dream Jar" that represents a specific tone or mood.

1. Introduction: The Giant’s Secret (The Hook)

The Scenario: Ask the student: "If you could hear everyone’s whispers from miles away, what would you do with that power? Would you be a hero or a villain?"

The Fact: Roald Dahl didn't just write books; he invented over 500 new words! This language is called Gobblefunk. Today, we aren't just reading a story; we are becoming "Dream Catchers" and "Word Wizards."

2. Body: Content & Practice

Step 1: The Magic of Gobblefunk (I Do)

Explain that the BFG speaks differently because he never went to school. However, his words are often more descriptive than "proper" English.

Example: Instead of saying something is "delicious," the BFG says it is "scrumdiddlyumptious." Instead of a "fart," it’s a "whizzpopper."

Discussion: Does the BFG’s language make him seem scary or friendly? Why do you think Roald Dahl chose to give him such a silly way of speaking?

Step 2: Decoding the Giants (We Do)

Review a list of common Gobblefunk words together. Play a quick "Translation Game":

  • Teacher/Parent: "I am feeling very biffsquiggled."
  • Student: (Guesses the meaning based on context: confused/puzzled).
  • Teacher/Parent: "That movie was a total trogglehumper!"
  • Student: (Guesses: nightmare/scary thing).

Step 3: Character Deep-Dive (We Do)

Compare Sophie and the BFG. On a piece of paper, draw two circles (Venn Diagram).

  • How are they the same? (Both are lonely, both are small in their own worlds).
  • How are they different? (Size, education, diet—snozzcumbers vs. human food).

Step 4: The Dream Jar Project (You Do)

The BFG catches dreams with a net and keeps them in jars. Now, it’s the student's turn.

  1. The Writing: Write a 5–8 sentence description of a "Golden Phizzwizard" (a wonderful dream). You must include at least three Gobblefunk words (real or invented).
    • Example: "In my dream, I was flying over a splendiferous mountain made of chocolate..."
  2. The Jar: Decorate the jar to match the dream.
    • If it’s a happy dream, use bright colors, glitter, or yellow paper.
    • If it’s a "Trogglehumper," use dark colors or jagged shapes.
  3. The Label: Create a formal label for the jar (e.g., "A Dream of Flying Over London" or "The Whizzpopping Adventure").

3. Conclusion: The Dream Catching Recap

Summary: Today we learned that characters are defined not just by what they do, but by how they speak. We explored how Roald Dahl uses humor and invented language to make a giant seem gentle instead of terrifying.

Learner Recap: Have the student "present" their Dream Jar. They should read their dream aloud, using their best "BFG voice."

Final Takeaway: Language is a tool. You can use it to create entirely new worlds, just like Dahl did!

Success Criteria

The student has succeeded if they:

  • Correctly identified the meaning of at least 3 Gobblefunk words.
  • Completed a Venn Diagram showing at least 2 similarities and 2 differences between Sophie and the BFG.
  • Created a Dream Jar with a written narrative that uses descriptive "Gobblefunk" style language.

Assessment Methods

Formative (During the lesson): Quick-fire translation game and observation of the Venn Diagram activity.

Summative (End of lesson): Evaluation of the Dream Jar writing. Check for: Use of vocabulary, narrative flow, and creative effort in the physical project.

Differentiation & Adaptability

  • For Struggling Learners: Provide a "fill-in-the-blanks" dream template where they only need to provide the adjectives and Gobblefunk words.
  • For Advanced Learners: Challenge them to write a dialogue between the BFG and a "Cannybull" giant, showing the contrast in their personalities through their speech patterns.
  • For Group Settings: Have students trade "Dream Jars" and try to guess what the dream is about just by looking at the decorations before reading the label.

Ask a question about this lesson

Loading...

Related Lesson Plans

How to Roller Skate for Beginners: Easy Step-by-Step Lesson on Safety, Balance, Gliding & Stopping

Master the roller skating basics with our easy-to-follow guide for beginners! Learn essential safety tips, how to balanc...

Where Do Animals Live? Fun Lesson & Crafts on Animal Habitats for Kids

Discover where animals live with this fun science lesson for kids! Explore different animal homes like nests, burrows, d...

Teaching Kids Good Manners: Fun Etiquette Lesson Plan & Activities

Easily teach children etiquette and the importance of good manners with this engaging lesson plan. Includes discussion p...

Everyone is Special: Preschool Lesson on Challenging Gender Stereotypes in Play

Engage preschoolers with this fun lesson plan about gender stereotypes, play, and friendship. Includes story time, toy s...

What Do Animals Eat? Fun & Easy Preschool Lesson Plan on Animal Diets

Engage preschoolers with this fun, interactive lesson plan about animal diets! Features matching activities and pretend ...

Fun Community Helper Lesson Plan & Activities for Preschoolers

Teach preschoolers about community helpers like firefighters, police, doctors, and teachers with this easy lesson plan f...