My Secret Code Lesson Plan: Letters, Numbers & Online Safety for Kids

Teach young children letters, numbers, pretend coding, and digital safety with this engaging lesson plan. Kids create simple codes, practice identifying private information, and learn the safe choice routine: Stop, Ask a Trusted Grown-Up, and Go.

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My Secret Code: Numbers, Letters, and Safe Choices

Materials Needed

  • Paper and crayons or washable markers
  • Letter and number cards
  • Small toy or stuffed animal
  • Building blocks or counters
  • Three paper signs: STOP, ASK, and GO
  • Optional: tablet or computer with an adult nearby

Learning Objectives

By the end of the lesson, the child will be able to:

  • Recognize and name at least five letters or numbers.
  • Make a simple pretend code using pictures, letters, or numbers.
  • Explain that some messages are for pretend play and some information should stay private.
  • Use the rule: “Stop and ask a trusted grown-up” when something online or in a message seems confusing.

Success Criteria

Success looks like:

  • “I can find letters and numbers.”
  • “I can make a secret code for a toy or game.”
  • “I can tell a grown-up when I need help.”

Introduction: The Mystery Message

Time: 5 minutes

Place a few letter and number cards in a row. Whisper:

“Oh! A mystery message! Is it a word, a number, or a secret code?”

Invite the child to look closely and make guesses. Explain:

“Letters help us make words. Numbers help us count. A code is a special way to share an idea. Today, we will make a pretend code. We will also learn what to do when a message is confusing.”

Child-Friendly Objectives

Tell the child:

  • “We will find letters and numbers.”
  • “We will make a fun pretend code.”
  • “We will practice asking a grown-up for help.”

Body: Learn and Practice

Part 1: I Do—Letters and Numbers

Time: 5 minutes

Show one letter card and one number card.

Say:

  • “This is the letter A. A says /a/.”
  • “This is the number 3. Let’s count three blocks: 1, 2, 3.”

Model sorting cards into two groups: letters and numbers.

Quick Check: Hold up one card and ask, “Is this a letter or a number?” Let the child answer by speaking, pointing, or placing the card in a group.

Part 2: We Do—Make a Pretend Code

Time: 10 minutes

Tell the child:

“Let’s make a code for our stuffed animal. Our code will tell the toy what to do.”

Create a simple key together:

  • Star picture = jump
  • Circle picture = clap
  • Heart picture = hug

Draw the three symbols on paper. Choose one action for each symbol. Show a symbol and do the action together.

For example:

  • Show a star. Say, “Star means jump!” Jump together.
  • Show a circle. Say, “Circle means clap!” Clap together.
  • Show a heart. Say, “Heart means hug!” Hug the stuffed animal.

Think-Pair-Share Adaptation:

  • Think: The child chooses an action.
  • Pair: The child teaches the action to a parent, sibling, or toy.
  • Share: The child shows the code and demonstrates it.

Formative Check: Mix up the symbols and ask, “What does this one mean?” Offer a choice if needed: “Does it mean jump or hug?”

Transition

Say:

“Our pretend code was easy because we made it together. Sometimes messages are hard to understand. Now we will practice what to do when we see a confusing message.”

Part 3: I Do—Stop, Ask, and Go

Time: 5 minutes

Show the three signs: STOP, ASK, and GO.

Explain with simple words:

  • STOP: “Put your hands still.”
  • ASK: “Find a trusted grown-up and ask for help.”
  • GO: “Continue only when the grown-up says it is okay.”

Model the routine:

“I see a message I do not understand. I stop. I ask my trusted grown-up. I wait for help.”

Explain:

“We do not share our full name, address, phone number, passwords, or pictures with people online without a trusted grown-up’s permission.”

Part 4: We Do—Practice Safe Choices

Time: 8 minutes

Read each pretend situation. Have the child move to or point to the correct sign.

  1. “A game asks you to show your favorite color.” Go, if the grown-up says the game is okay.
  2. “A message asks for your password.” Stop and ask a trusted grown-up.
  3. “You see words that make no sense.” Stop and ask a trusted grown-up.
  4. “Your parent gives you permission to play a learning game.” Go.

Practice the words together:

“Stop. Ask a grown-up. Wait for help.”

Part 5: You Do—Create Your Own Code

Time: 10 minutes

Invite the child to choose one project:

Choice A: Picture Code

Draw three pictures and give each picture an action. The child uses the code to give instructions to a toy.

Choice B: Letter-and-Number Code

Choose three letters or numbers. Match each one to a movement, such as clap, stomp, or spin. The child creates a short code and performs it.

Choice C: Code Treasure Hunt

Place three cards around the room. Give the child a simple clue, such as:

  • “Find the number 2.”
  • “Find the letter B.”
  • “Find the star.”

After finding each card, the child performs its action or places it in the correct group.

Ask:

  • “What does your code mean?”
  • “How will you teach your code to someone else?”
  • “What will you do if you see a message you do not understand?”

Conclusion: Tell What We Learned

Time: 5 minutes

Review the lesson with the child:

  • “Letters can make words.”
  • “Numbers help us count.”
  • “A code is a special way to share an idea.”
  • “If something is confusing or asks for private information, we stop and ask a trusted grown-up.”

Child Recap

Invite the child to complete these sentences:

  • “A letter is…”
  • “A number is…”
  • “My code means…”
  • “When I need help, I…”

Exit Demonstration

Show the child one letter, one number, and one pretend confusing message. Ask the child to:

  1. Identify the letter.
  2. Identify the number.
  3. Show the STOP sign and say, “I will ask a trusted grown-up.”

Assessment

Formative Assessment

  • Observe whether the child sorts letters and numbers correctly.
  • Ask the child to explain at least one symbol in the pretend code.
  • Listen for the safety response: “Stop and ask a trusted grown-up.”
  • Provide immediate feedback: “You noticed that was a number. Great looking!”

Summative Assessment

The child successfully completes the lesson when they can do at least three of the following:

  • Identify five letters or numbers.
  • Sort cards into letters and numbers.
  • Create a code with three symbols, letters, or numbers.
  • Explain what at least two parts of the code mean.
  • Demonstrate the “Stop, Ask, Go” safety routine.

Differentiation and Adaptations

For a Child Who Needs More Support

  • Use only two cards at a time.
  • Use large, colorful pictures instead of written symbols.
  • Give two answer choices.
  • Allow pointing, moving, or acting instead of speaking.
  • Repeat the safety phrase with a song or clapping rhythm.

For a Child Ready for More Challenge

  • Create a four-part code.
  • Use the code to give directions to another person or toy.
  • Invent a simple code key and explain it.
  • Practice recognizing private information, such as a password or home address.

For Digital Learning

Use a drawing or simple coding app with an adult nearby. The child can choose icons, arrange them in a sequence, and make a character move. The adult should control settings and remind the child not to type or share private information.

For a Classroom or Small Group

Assign children roles such as code maker, action leader, card sorter, and safety helper. Rotate roles so each child participates.

Optional Follow-Up Activity

Make a “My Safe Code Rules” poster together:

  1. “I can make pretend codes for play.”
  2. “I keep private information private.”
  3. “I stop and ask a trusted grown-up when I am unsure.”

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