Objective
By the end of this lesson, Emily will understand the fundamental concepts of board game design, including game mechanics, theme, and player engagement. She will create a simple board game prototype that incorporates these elements.
Materials and Prep
- Paper and pencils for sketching ideas
- Dice (if available) or coins for randomization
- Markers or colored pencils for design
- Cardboard or thick paper for creating game pieces
- Access to a timer (or a smartphone) for time-based activities
Before the lesson, Emily should think about her favorite board games and what she enjoys about them. This reflection will help her in the design process.
Activities
- Brainstorming Session:
Emily will spend 15 minutes brainstorming ideas for her board game. She can think about themes, storylines, and types of games she enjoys. Encourage her to write down everything that comes to mind, no matter how silly it may seem!
- Game Mechanics Exploration:
Emily will research and discuss different game mechanics (like turn-taking, resource management, and player interaction). She can choose 2-3 mechanics to incorporate into her game. This will help her understand how games function and what makes them fun.
- Prototype Creation:
Using the materials listed, Emily will create a simple prototype of her game. She should design the game board, pieces, and any cards needed. This hands-on activity will allow her to visualize her ideas.
- Playtesting:
Emily will playtest her game with a family member or friend. This is an important step in game design, as it helps identify what works and what doesn’t. She can take notes on feedback for future improvements.
Talking Points
- "What makes a game fun for you? Think about the last game you played and what you liked about it."
- "Game mechanics are the rules and systems that make the game work. Can you think of mechanics from your favorite games?"
- "A theme can make a game more engaging. What kind of story or setting would you like to explore in your game?"
- "Creating a prototype is about bringing your ideas to life. Don’t worry about it being perfect; just get your ideas on paper!"
- "Playtesting is crucial! It’s your chance to see how others interact with your game and what changes might be needed."