TAEDES411: Design and Develop Impactful Learning Programs | Lesson Plan

Master instructional design with this TAEDES411 guide. Learn adult learning theory (Andragogy), skills deconstruction, and how to draft session plans using the 'I Do, We Do, You Do' model.

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Designing the Blueprint: Crafting Impactful Training Sessions

Lesson Overview

This lesson introduces the fundamentals of TAEDES411: Design and develop learning programs. It moves beyond "showing someone how to do something" and focuses on the intentional architecture of vocational training. Students will learn how to transition from a subject matter expert to a learning designer by focusing on learner needs and structured delivery models.

Learning Objectives

By the end of this lesson, you will be able to:

  • Identify the four key pillars of Adult Learning Theory (Andragogy).
  • Deconstruct a complex task into measurable learning steps using a Skills Matrix.
  • Draft a "Session Plan" using the I Do, We Do, You Do gradual release model.
  • Align training activities with specific industry-standard outcomes.

Materials Needed

  • Note-taking device (Laptop or Tablet) or a physical notebook.
  • Access to the training.gov.au website (for referencing units of competency).
  • A "Training Prop": Any item related to a skill you already possess (e.g., a camera, a kitchen tool, a piece of software, or a deck of cards).
  • The "Session Plan Template" (Mental or physical layout provided in the Body section).

1. Introduction: The "Death by PowerPoint" Antidote (10 Minutes)

The Hook: Think back to the worst training session or class you’ve ever attended. Was it a monotone lecture? A 50-slide deck with tiny text? Why did it fail? Usually, it's because the designer forgot the most important person in the room: The Learner.

The Context: In the TAE40122 framework, we don't just "teach." We facilitate competency. This means our goal isn't for the learner to know something; it’s for them to be able to do something to an industry standard. Today, we are going to start thinking like architects—planning the structure before we ever pick up a "hammer" (the delivery tools).


2. Body: Content & Practice (40 Minutes)

I DO: The Adult Learning Framework (The "Why")

Adult learners (like yourself) have different requirements than children. To design a good program, you must include these four elements:

  • Self-Concept: Adults need to be involved in the planning of their instruction.
  • Experience: Adults have a "well of experience" that should be used as a resource.
  • Readiness: Learning needs to be relevant to their immediate social or professional roles.
  • Orientation: Adults are problem-centered rather than content-centered. (Don't teach "Accounting"; teach "How to fix this budget.")

WE DO: The Skill Deconstruction (Guided Practice)

Let’s pick a universal skill: Making a professional Espresso. If we just say "make coffee," the learner might fail. We need to break it into "Critical Steps."

Activity: Together, let's list the sub-skills needed for this task.
1. Grind selection.
2. Tamping technique.
3. Extraction timing.
4. Milk texturing.

Discussion: Which of these is the hardest for a beginner? How would we assess if they are "competent"? (e.g., Measuring the weight of the shot vs. just "looking" at it).

YOU DO: The Session Plan Sprint (Independent Practice)

Now it’s your turn. Pick a skill you are already good at (your "Training Prop" comes in here). You are going to design a 10-minute mini-training session using the I Do, We Do, You Do model.

Your Task: Fill out this mini-plan:

  1. The Hook (1 min): How will you grab their attention? (A story, a shocking stat, a demonstration).
  2. I DO (3 mins): Direct Instruction. You demonstrate the skill while explaining the "why."
  3. WE DO (4 mins): Guided Practice. The learner tries it while you provide immediate feedback/scaffolding.
  4. YOU DO (2 mins): Independent Check. The learner performs the task solo to prove competency.

3. Conclusion: Closure & Recap (10 Minutes)

Summary: Today we moved from being "experts" to "designers." We learned that adult learners need relevance and problem-solving, and that the best way to ensure someone learns is through a gradual release of responsibility (I Do, We Do, You Do).

Recap Challenge: In 30 seconds, explain your lesson plan to a "client" (or your mentor). What is the one thing they will be able to do at the end of your 10 minutes?

Real-World Application: This isn't just for the TAE. Whether you are onboarding a new coworker, teaching a friend a hobby, or presenting a pitch, using this structured approach ensures your message sticks.


4. Assessment & Feedback

Formative Assessment (During the Lesson)

  • Think-Pair-Share: If doing this in a group, share your "Skill Deconstruction" with a partner and have them identify one step you missed.
  • Checkpoint: Can the student explain the difference between "Knowing" and "Competency"?

Summative Assessment (End of Lesson)

Success Criteria: Your Session Plan is successful if it:

  • Includes a clear, measurable objective (e.g., "The learner will be able to [Verb] [Task]").
  • Follows the three-stage delivery model.
  • Addresses at least one Adult Learning Principle (e.g., it solves a specific problem).

5. Differentiation & Extensions

For the Fast Finisher (Extension)

Go to training.gov.au and find the Unit of Competency for your skill. Look at the "Performance Evidence" section. How does your session plan align with these national requirements?

For the Struggling Learner (Scaffolding)

Focus only on the "I DO" section. Record yourself explaining the skill for 2 minutes. Watch it back and identify three places where a beginner might get confused.


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